![]() If you try to add it to (or remove it from) a game in progress, every pawn in the world will end up with new randomly-assigned backstories. "Editable Backstories" requires a new game. However, "Editable Backstories" allows you to create your own linked stories, so if you happen to like a particular "Pirate King" pawn, you can easily add him or her back into your world, complete with any edits or fixes you deem appropriate.Īdditionally, while it doesn't remove any potential pawn names from the game, "Editable Backstories" does let you to add as many new names (first names, surnames, nicknames, and/or full names) to your game as you desire. This means that you won't meet any of the "Pirate King" characters, those characters created by RimWorld Kickstarter backers, whose childhood and adulthood stories are linked. In the "Documentation" folder, you'll find detailed instructions to help you put together your own "perfect" backstory collection.Īs I already noted, unless you're using the "lite mode" option, the mod removes all vanilla backstories from the game, so no pawn bios will ever again include material that you don't have the option to edit. In the "XML Raw Data" folder within the mod's directory, you'll find files containing the full collection of backstories from the vanilla game. None of them are unreasonably powerful or, in my opinion, lore-breaking, none have hard-coded pronouns or names, and I'm pretty sure that they're mostly free of typos.īut the real point of "Editable Backstories," of course, is that it allows you to edit and add stories yourself. You can use the mod "straight out of the box," so to speak, as I've included a set of "cleaned up" basic backstories which will be used if all you do is just install and run the mod. (Well, it *does* have a "lite" option that allows you to just add to the database, but by default, it replaces it.) It doesn't just add editable backstories to the vanilla database. ![]() "Editable Backstories" replaces RimWorld's default backstories with a completely editable set of backstories contained in convenient XML files. Well, fret no more! Your worries are over! Are you tired of running into characters in your game with horribly overpowered or just plain silly backstories? Are you frustrated by the number of colonists you have to feed who aren't willing to work to earn their keep because their backgrounds prevent them from doing manual labor? Does it annoy you when you find a backstory you like with the "Prepare Carefully" mod, only to notice that the gender pronouns or even the pawn's name don't change to fit your character? Do you just hate not being able to do anything about typos that you spot in backstories?
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